Vogeley, Kai and Bente, Gary (2010). Artificial humans: Psychology and neuroscience perspectives on embodiment and nonverbal communication. Neural Netw., 23 (8-9). S. 1077 - 1091. OXFORD: PERGAMON-ELSEVIER SCIENCE LTD. ISSN 1879-2782

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Abstract

Artificial humans, so-called Embodied Conversational Agents and humanoid robots, are assumed to facilitate human-technology interaction referring to the unique human capacities of interpersonal communication and social information processing. While early research and development in artificial intelligence (AI) focused on processing and production of natural language, the new AI has also taken into account the emotional and relational aspects of communication with an emphasis both on understanding and production of nonverbal behavior. This shift in attention in computer science and engineering is reflected in recent developments in psychology and social cognitive neuroscience. This article addresses key challenges which emerge from the goal to equip machines with socio-emotional intelligence and to enable them to interpret subtle nonverbal cues and to respond to social affordances with naturally appearing behavior from both perspectives. In particular, we propose that the creation of credible artificial humans not only defines the ultimate test for our understanding of human communication and social cognition but also provides a unique research tool to improve our knowledge about the underlying psychological processes and neural mechanisms. (C) 2010 Published by Elsevier Ltd

Item Type: Journal Article
Creators:
CreatorsEmailORCIDORCID Put Code
Vogeley, KaiUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
Bente, GaryUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
URN: urn:nbn:de:hbz:38-496073
DOI: 10.1016/j.neunet.2010.06.003
Journal or Publication Title: Neural Netw.
Volume: 23
Number: 8-9
Page Range: S. 1077 - 1091
Date: 2010
Publisher: PERGAMON-ELSEVIER SCIENCE LTD
Place of Publication: OXFORD
ISSN: 1879-2782
Language: English
Faculty: Unspecified
Divisions: Unspecified
Subjects: no entry
Uncontrolled Keywords:
KeywordsLanguage
SUPERIOR TEMPORAL SULCUS; VIRTUAL ENVIRONMENT TECHNOLOGY; GAZE-DIRECTION; COGNITIVE NEUROSCIENCE; SOCIAL-INTERACTION; VISUAL-PERCEPTION; CHILDRENS USE; NEURAL BASIS; EYE CONTACT; BRAIN-AREASMultiple languages
Computer Science, Artificial Intelligence; NeurosciencesMultiple languages
URI: http://kups.ub.uni-koeln.de/id/eprint/49607

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