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Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Hamm, Isabelle and Ossa, Vanessa ORCID: 0009-0006-6157-1220, eds. (2024). Gaming the Metaverse. transcript. ISBN 978-3-8394-7462-4
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian, eds. (2021). Paratextualizing Games. Investigations on the Paraphernalia and Peripheries of Play. transcript. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven, eds. (2022). Playful Materialities. The Stuff That Games Are Made Of. transcript. ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian, eds. (2019). Playing Utopia. Futures in Digital Games. transcript. ISBN 978-3-8394-5050-5
Book Section, Proceedings Item or annotation in a legal commentary
Beil, Benjamin ORCID: 0000-0002-2632-6274 (2021). "And You Didn't Even Look at It!". Assassin's Creed’s (Self-)Discovery Tour. In: Paratextualizing Games, pp. 55-74. transcript. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274 (2022). On Chainsaws and Display Cases. In: Playful Materialities, pp. 159-184. transcipt. ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274 (2019). The Utopia of Getting Over It. In: Playing Utopia, pp. 315-326. transcript. ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2021). Contributors [aus dem Buch: Paratextualizing Games]. In: Paratextualizing Games, pp. 399-406. transcript. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2019). Contributors [aus dem Buch: Playing Utopia]. In: Playing Utopia, pp. 327-332. transcript. ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2021). Frontmatter [aus dem Buch: Paratextualizing Games]. In: Paratextualizing Games, pp. 1-4. transcript. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2019). Frontmatter [aus dem Buch: Playing Utopia]. In: Playing Utopia, pp. 1-4. transcript. ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2021). Preface and Acknowledgements [aus dem Buch: Paratextualizing Games]. In: Paratextualizing Games, pp. 9-12. transcript. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2019). Preface and Acknowledgements [aus dem Buch: Playing Utopia]. In: Playing Utopia, pp. 7-8. transcript. ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2021). Table of Contents [aus dem Buch: Paratextualizing Games]. In: Paratextualizing Games, pp. 5-8. ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian (2019). Table of Contents [aus dem Buch: Playing Utopia]. In: Playing Utopia, pp. 5-6. transcript. ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven (2022). Contributors [aus dem Buch: Playful Materialities]. In: Playful Materialities, pp. 399-404. transcript. ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven (2022). Frontmatter [aus dem Buch Playful Materialities]. In: Playful Materialities, pp. 1-4. transcipt. ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven (2022). Preface and Acknowledgments [aus dem Buch Playful Materialities]. In: Playful Materialities, pp. 7-14. transcipt. ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven (2022). Table of Contents [aus dem Buch Playful Materialities]. In: Playful Materialities, pp. 5-6. transcript. ISBN 978-3-8394-6200-3
Brandis, Rüdiger ORCID: 0000-0003-0609-1233 and Bozkurt, Can Mert ORCID: 0000-0001-5821-9046 (2021). Player Agency in Audience Gaming. In: Paratextualizing Games, pp. 165-180. transcript. ISBN 978-3-8376-5421-9
Cepeda, Rene G. and Evans, Chaz (2022). To Craft a Game Arts Curators Kit. In: Playful Materialities, pp. 145-158. transcipt. ISBN 978-3-8394-6200-3
Cole, Richard (2021). Unboxing AGE OF EMPIRES. In: Paratextualizing Games, pp. 97-130. transcript. ISBN 978-3-8376-5421-9
Conrad, Michael A. (2022). Have We Left the Paperverse Yet? In: Playful Materialities, pp. 315-350. transcript. ISBN 978-3-8394-6200-3
Czauderna, André ORCID: 0000-0002-1091-5656 (2019). Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective. In: Playing Utopia, pp. 69-98. transcript. ISBN 978-3-8394-5050-5
Dippel, Anne (2019). Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play. In: Playing Utopia, pp. 235-252. transcript. ISBN 978-3-8394-5050-5
Farca, Gerald (2019). The Concept of Utopia in Digital Games. In: Playing Utopia, pp. 99-148. transcript. ISBN 978-3-8394-5050-5
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 (2021). Paratext. Paraplay [aus dem Buch: Paratextualizing Games]. In: Paratextualizing Games, pp. 13-52. transcript. ISBN 978-3-8376-5421-9
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 (2019). Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games. In: Playing Utopia, pp. 9-66. transcript.
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396 (2022). Vegas, Disney, and the Metaverse [aus dem Buch Playful Materialities]. In: Playful Materialities, pp. 17-98. transcipt. ISBN 978-3-8394-6200-3
Glas, René ORCID: 0000-0003-1285-2908 (2021). Making Mario. Shaping Franchise History Through Paratextual Play. In: Paratextualizing Games, pp. 131-162. transcript. ISBN 978-3-8376-5421-9
Grünberg, Isabel, Rusch, Raven and Wildemann, David (2022). Augmenting Materialities. In: Playful Materialities, pp. 99-120. transcipt. ISBN 978-3-8394-6200-3
Hamm, Isabelle (2022). Let’s Play the Exhibition! In: Playful Materialities, pp. 123-144. transcipt. ISBN 978-3-8394-6200-3
Harvey, Alison (2019). Feminist Interventions for Better Futures of Digital Games. In: Playing Utopia, pp. 211-234. transcript. ISBN 978-3-8394-5050-5
Hawranke, Thomas (2019). We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice. In: Playing Utopia, pp. 285-314. transcript. ISBN 978-3-8394-5050-5
Heithausen, Cordula (2022). Being a Child Again Through Gameplay. In: Playful Materialities, pp. 223-252. transcript. ISBN 978-3-8394-6200-3
Inderst, Rudolf (2021). "Here Comes a New Challenger". Will Video Game Essays be the New Champion of Game Criticism? In: Paratextualizing Games, pp. 257-278. transcript. ISBN 978-3-8376-5421-9
Koenitz, Hartmut (2019). Playful Utopias. Sandboxes for the Future. In: Playing Utopia, pp. 253-266. transcript. ISBN 978-3-8394-5050-5
Lamerichs, Nicolle (2021). Material Culture on Twitch. In: Paratextualizing Games, pp. 181-212. transcript. ISBN 978-3-8376-5421-9
Marak, Katarzyna ORCID: 0000-0003-4073-8889 (2021). Benefits of Including Let's Play Recordings in Close Readings of Digital Game Texts. In: Paratextualizing Games, pp. 213-236. transcript. ISBN 978-3-8376-5421-9
Markocki, Miłosz ORCID: 0000-0002-8465-3142 (2021). Fame or Infamy: The Influence of Let's Plays on Independent Game Developers. In: Paratextualizing Games, pp. 237-255. transcript. ISBN 978-3-8376-5421-9
Marx, Peter W. (2017). Level 4: Macht und Abstraction. In: Im Spielrausch: Streifzüge durch die Welten des Theaters und der Computerspiele, pp. 43-50. Glückstadt: Hülsbusch Werner. ISBN 978-3864881213
Mukherjee, Souvik ORCID: 0000-0002-5491-1040 (2021). The Cartography of Virtual Empires. In: Paratextualizing Games, pp. 75-96. transcript. ISBN 978-3-8376-5421-9
Podrez, Peter (2022). Beyond Pawns and Meeples. In: Playful Materialities, pp. 279-314. transcript. ISBN 978-3-8394-6200-3
Reay, Emma (2022). Immateriality and Immortality. In: Playful Materialities, pp. 379-398. transcript. ISBN 978-3-8394-6200-3
Schmidt, Hanns Christian (2019). Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS. In: Playing Utopia, pp. 267-284. transcript. ISBN 978-3-8394-5050-5
Schmidt, Hanns Christian (2022). Lego Level Up. In: Playful Materialities, pp. 253-276. transcript. ISBN 978-3-8394-6200-3
Schmidt, Hanns Christian (2021). The Paratext, the Palimpsest, and the Pandemic. In: Paratextualizing Games, pp. 373-398. transcript. ISBN 978-3-8376-5421-9
Seiwald, Regina ORCID: 0000-0001-8445-0786 (2021). The Ludic Nature of Paratexts. In: Paratextualizing Games, pp. 293-318. transcript. ISBN 978-3-8376-5421-9
Sezen, Tonguc Ibrahim (2019). Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK. In: Playing Utopia, pp. 187-208. transcript. ISBN 978-3-8394-5050-5
Sousa, Micael (2022). Keep the Innovation Rolling. In: Playful Materialities, pp. 351-378. transcript. ISBN 978-3-8394-6200-3
Spöhrer, Markus (2022). Unpacking the Blackbox of ‘Normal Gaming’. In: Playful Materialities, pp. 187-222. transcipt. ISBN 978-3-8394-6200-3
Tagliamonte, Giovanni and Yang, Yaochong (2021). Isekai: Tracing Interactive Control in Non-interactive Media. In: Paratextualizing Games, pp. 341-372. transcript. ISBN 978-3-8376-5421-9
Vollans, Ed ORCID: 0000-0002-6081-5899 (2021). [Para]Textually Here: Paratexts and Presence in Games. How Paratexts Extend the Game’s Network. In: Paratextualizing Games, pp. 319-340. transcript. ISBN 978-3-8376-5421-9
Wildt, Lars de ORCID: 0000-0002-6901-6903 (2019). "Everything is true; nothing is permitted". Utopia, Religion and Conspiracy in ASSASSIN'S CREED. In: Playing Utopia, pp. 149-186. transcript. ISBN 978-3-8394-5050-5
Wolf, Mark J. P. ORCID: 0000-0003-1608-5814 (2021). The Impending Demise of Video Game Packaging: An Eulogy. In: Paratextualizing Games, pp. 281-292. transcript. ISBN 978-3-8376-5421-9