Gómez Gurpegui, Carlos (2018). "Papers, Please" o la lúdica de la emigración. In: Serendipia: migración como oportunidad, pp. 210-223. Köln: Arbeitskreis Spanien - Portugal - Lateinamerika.

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Abstract

We’ll discuss the Syrian refugee crisis through the analysis of the indie videogame "Papers, Please" (Lucas Pope, 2014). Pope’s videogame can be seen as a way of understanding the refugee issue and the mechanism and laws that the different countries use to slow down the flow.

Item Type: Book Section, Proceedings Item or annotation in a legal commentary
Creators:
CreatorsEmailORCIDORCID Put Code
Gómez Gurpegui, CarlosUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
Editors:
EditorsEmailORCIDORCID Put Code
Wentzlaff-Eggebert, Christianmail-aspla(at)uni-koeln.deUNSPECIFIEDUNSPECIFIED
Traine, Martínmail-aspla(at)uni-koeln.deUNSPECIFIEDUNSPECIFIED
URN: urn:nbn:de:hbz:38-102427
Title of Book: Serendipia: migración como oportunidad
Series Name: Kölner Beiträge zur Lateinamerika-Forschung
Volume: 15
Page Range: pp. 210-223
Date: 2018
Publisher: Arbeitskreis Spanien - Portugal - Lateinamerika
Place of Publication: Köln
ISSN: 1438-6887
Language: Spanish
Faculty: Faculty of Arts and Humanities
Divisions: Faculty of Arts and Humanities > Zentrale Forschungseinrichtungen > Zentrum für Lateinamerika
Subjects: Romance languages French
Technology (Applied sciences)
The arts
Uncontrolled Keywords:
KeywordsLanguage
migración; refugiados; videojuegoUNSPECIFIED
migration; refugees; video gameUNSPECIFIED
Related URLs:
Refereed: No
URI: http://kups.ub.uni-koeln.de/id/eprint/10242

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