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Book, conference item or legal commentary
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian, eds.
(2021).
Paratextualizing Games. Investigations on the Paraphernalia and Peripheries of Play.
transcript.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven, eds.
(2022).
Playful Materialities. The Stuff That Games Are Made Of.
transcript.
ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian, eds.
(2019).
Playing Utopia. Futures in Digital Games.
transcript.
ISBN 978-3-8394-5050-5
Schmidt, Hanns Christian, ed. (2020). Transmediale Topoi. Medienübergreifende Erzählwelten in seriellen Narrativen. Büchner. ISBN 978-3-96317-701-9
Journal Article
Schmidt, Hanns Christian (2020). LUDO LABO LITERACY. Papphäuser, Bauhäuser und der Versuch einer medienpädagogischen Selbstentfaltung. Navigationen. Zeitschrift für Medien, 20 (1). pp. 161-177. Siegen: Universi. ISSN 1619-1641
Schmidt, Hanns Christian (2020). Von Star Wars zu Culture Wars. Worldbuilding, Worldmaking und toxische Fans einer (nicht allzu) weit, weit entfernten YouTube-Galaxie. Augen-Blick (Smarte Serienfans: resistente Praktiken der Teilhabe in Fangemeinschaften) (78/79). pp. 65-82. Schüren. ISSN 0179-2555
Book Section, Proceedings Item or annotation in a legal commentary
Beil, Benjamin ORCID: 0000-0002-2632-6274
(2021).
"And You Didn't Even Look at It!". Assassin's Creed’s (Self-)Discovery Tour.
In:
Paratextualizing Games,
pp. 55-74.
transcript.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274
(2022).
On Chainsaws and Display Cases.
In:
Playful Materialities,
pp. 159-184.
transcipt.
ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274
(2019).
The Utopia of Getting Over It.
In:
Playing Utopia,
pp. 315-326.
transcript.
ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2021).
Contributors [aus dem Buch: Paratextualizing Games].
In:
Paratextualizing Games,
pp. 399-406.
transcript.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2019).
Contributors [aus dem Buch: Playing Utopia].
In:
Playing Utopia,
pp. 327-332.
transcript.
ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2021).
Frontmatter [aus dem Buch: Paratextualizing Games].
In:
Paratextualizing Games,
pp. 1-4.
transcript.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2019).
Frontmatter [aus dem Buch: Playing Utopia].
In:
Playing Utopia,
pp. 1-4.
transcript.
ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2021).
Preface and Acknowledgements [aus dem Buch: Paratextualizing Games].
In:
Paratextualizing Games,
pp. 9-12.
transcript.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2019).
Preface and Acknowledgements [aus dem Buch: Playing Utopia].
In:
Playing Utopia,
pp. 7-8.
transcript.
ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2021).
Table of Contents [aus dem Buch: Paratextualizing Games].
In:
Paratextualizing Games,
pp. 5-8.
ISBN 978-3-8376-5421-9
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396 and Schmidt, Hanns Christian
(2019).
Table of Contents [aus dem Buch: Playing Utopia].
In:
Playing Utopia,
pp. 5-6.
transcript.
ISBN 978-3-8394-5050-5
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven
(2022).
Contributors [aus dem Buch: Playful Materialities].
In:
Playful Materialities,
pp. 399-404.
transcript.
ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven
(2022).
Frontmatter [aus dem Buch Playful Materialities].
In:
Playful Materialities,
pp. 1-4.
transcipt.
ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven
(2022).
Preface and Acknowledgments [aus dem Buch Playful Materialities].
In:
Playful Materialities,
pp. 7-14.
transcipt.
ISBN 978-3-8394-6200-3
Beil, Benjamin ORCID: 0000-0002-2632-6274, Freyermuth, Gundolf S.
ORCID: 0000-0002-2789-4396, Schmidt, Hanns Christian and Rusch, Raven
(2022).
Table of Contents [aus dem Buch Playful Materialities].
In:
Playful Materialities,
pp. 5-6.
transcript.
ISBN 978-3-8394-6200-3
Brandis, Rüdiger ORCID: 0000-0003-0609-1233 and Bozkurt, Can Mert
ORCID: 0000-0001-5821-9046
(2021).
Player Agency in Audience Gaming.
In:
Paratextualizing Games,
pp. 165-180.
transcript.
ISBN 978-3-8376-5421-9
Cepeda, Rene G. and Evans, Chaz (2022). To Craft a Game Arts Curators Kit. In: Playful Materialities, pp. 145-158. transcipt. ISBN 978-3-8394-6200-3
Cole, Richard (2021). Unboxing AGE OF EMPIRES. In: Paratextualizing Games, pp. 97-130. transcript. ISBN 978-3-8376-5421-9
Conrad, Michael A. (2022). Have We Left the Paperverse Yet? In: Playful Materialities, pp. 315-350. transcript. ISBN 978-3-8394-6200-3
Czauderna, André ORCID: 0000-0002-1091-5656
(2019).
Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective.
In:
Playing Utopia,
pp. 69-98.
transcript.
ISBN 978-3-8394-5050-5
Dippel, Anne (2019). Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play. In: Playing Utopia, pp. 235-252. transcript. ISBN 978-3-8394-5050-5
Farca, Gerald (2019). The Concept of Utopia in Digital Games. In: Playing Utopia, pp. 99-148. transcript. ISBN 978-3-8394-5050-5
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396
(2021).
Paratext. Paraplay [aus dem Buch: Paratextualizing Games].
In:
Paratextualizing Games,
pp. 13-52.
transcript.
ISBN 978-3-8376-5421-9
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396
(2019).
Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games.
In:
Playing Utopia,
pp. 9-66.
transcript.
Freyermuth, Gundolf S. ORCID: 0000-0002-2789-4396
(2022).
Vegas, Disney, and the Metaverse [aus dem Buch Playful Materialities].
In:
Playful Materialities,
pp. 17-98.
transcipt.
ISBN 978-3-8394-6200-3
Glas, René ORCID: 0000-0003-1285-2908
(2021).
Making Mario. Shaping Franchise History Through Paratextual Play.
In:
Paratextualizing Games,
pp. 131-162.
transcript.
ISBN 978-3-8376-5421-9
Grünberg, Isabel, Rusch, Raven and Wildemann, David (2022). Augmenting Materialities. In: Playful Materialities, pp. 99-120. transcipt. ISBN 978-3-8394-6200-3
Hamm, Isabelle (2022). Let’s Play the Exhibition! In: Playful Materialities, pp. 123-144. transcipt. ISBN 978-3-8394-6200-3
Harvey, Alison (2019). Feminist Interventions for Better Futures of Digital Games. In: Playing Utopia, pp. 211-234. transcript. ISBN 978-3-8394-5050-5
Hawranke, Thomas (2019). We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice. In: Playing Utopia, pp. 285-314. transcript. ISBN 978-3-8394-5050-5
Heithausen, Cordula (2022). Being a Child Again Through Gameplay. In: Playful Materialities, pp. 223-252. transcript. ISBN 978-3-8394-6200-3
Inderst, Rudolf (2021). "Here Comes a New Challenger". Will Video Game Essays be the New Champion of Game Criticism? In: Paratextualizing Games, pp. 257-278. transcript. ISBN 978-3-8376-5421-9
Koenitz, Hartmut (2019). Playful Utopias. Sandboxes for the Future. In: Playing Utopia, pp. 253-266. transcript. ISBN 978-3-8394-5050-5
Lamerichs, Nicolle (2021). Material Culture on Twitch. In: Paratextualizing Games, pp. 181-212. transcript. ISBN 978-3-8376-5421-9
Marak, Katarzyna ORCID: 0000-0003-4073-8889
(2021).
Benefits of Including Let's Play Recordings in Close Readings of Digital Game Texts.
In:
Paratextualizing Games,
pp. 213-236.
transcript.
ISBN 978-3-8376-5421-9
Markocki, Miłosz ORCID: 0000-0002-8465-3142
(2021).
Fame or Infamy: The Influence of Let's Plays on Independent Game Developers.
In:
Paratextualizing Games,
pp. 237-255.
transcript.
ISBN 978-3-8376-5421-9
Mukherjee, Souvik ORCID: 0000-0002-5491-1040
(2021).
The Cartography of Virtual Empires.
In:
Paratextualizing Games,
pp. 75-96.
transcript.
ISBN 978-3-8376-5421-9
Ossa, Vanessa ORCID: 0009-0006-6157-1220 and Schmidt, Hanns Christian
(2023).
Playing with Batman. (De-)Constructing Transmedial Characters in THE LEGO BATMAN MOVIE.
In:
Narratives Crossing Boundaries,
pp. 149-170.
transcript.
ISBN 978-3-8394-6486-1
Podrez, Peter (2022). Beyond Pawns and Meeples. In: Playful Materialities, pp. 279-314. transcript. ISBN 978-3-8394-6200-3
Reay, Emma (2022). Immateriality and Immortality. In: Playful Materialities, pp. 379-398. transcript. ISBN 978-3-8394-6200-3
Schmidt, Hanns Christian (2019). Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS. In: Playing Utopia, pp. 267-284. transcript. ISBN 978-3-8394-5050-5
Schmidt, Hanns Christian (2022). Lego Level Up. In: Playful Materialities, pp. 253-276. transcript. ISBN 978-3-8394-6200-3
Schmidt, Hanns Christian (2021). The Paratext, the Palimpsest, and the Pandemic. In: Paratextualizing Games, pp. 373-398. transcript. ISBN 978-3-8376-5421-9
Seiwald, Regina ORCID: 0000-0001-8445-0786
(2021).
The Ludic Nature of Paratexts.
In:
Paratextualizing Games,
pp. 293-318.
transcript.
ISBN 978-3-8376-5421-9
Sezen, Tonguc Ibrahim (2019). Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK. In: Playing Utopia, pp. 187-208. transcript. ISBN 978-3-8394-5050-5
Sousa, Micael (2022). Keep the Innovation Rolling. In: Playful Materialities, pp. 351-378. transcript. ISBN 978-3-8394-6200-3
Spöhrer, Markus (2022). Unpacking the Blackbox of ‘Normal Gaming’. In: Playful Materialities, pp. 187-222. transcipt. ISBN 978-3-8394-6200-3
Tagliamonte, Giovanni and Yang, Yaochong (2021). Isekai: Tracing Interactive Control in Non-interactive Media. In: Paratextualizing Games, pp. 341-372. transcript. ISBN 978-3-8376-5421-9
Vollans, Ed ORCID: 0000-0002-6081-5899
(2021).
[Para]Textually Here: Paratexts and Presence in Games. How Paratexts Extend the Game’s Network.
In:
Paratextualizing Games,
pp. 319-340.
transcript.
ISBN 978-3-8376-5421-9
Wildt, Lars de ORCID: 0000-0002-6901-6903
(2019).
"Everything is true; nothing is permitted". Utopia, Religion and Conspiracy in ASSASSIN'S CREED.
In:
Playing Utopia,
pp. 149-186.
transcript.
ISBN 978-3-8394-5050-5
Wolf, Mark J. P. ORCID: 0000-0003-1608-5814
(2021).
The Impending Demise of Video Game Packaging: An Eulogy.
In:
Paratextualizing Games,
pp. 281-292.
transcript.
ISBN 978-3-8376-5421-9